Online instructor-led training

Cinema 4D Advanced

May 20-22,

Wednesday, Thursday, Friday

About the event

Course Details


In this course we will learn how to use more sophisticated tools in Cinema 4D to create complex models, better lighting, advanced texturing, more photorealistic renders and better scene optimizing. We will also take a first look at Mograph, C4D’s motion graphics power tools.


This class is appropriate for intermediate level users. Bringing samples of the kinds of projects that you would like to be able to do is helpful but not required. We also recommend that you have the software installed before starting the class. You can purchase the software or obtain a trial version of it from the Maxon web site at




  • Preferences vs. Scene Settings
  • Creating a custom start .c4d file
  • Lighting
  • Creating a light dome
  • Global Illumination
  • Ambient Occlusion
  • Intro to poly-modeling
  • Using an image reference to model
  • Advanced materials
  • UV mapping
  • Baking materials
  • Re-timing animation (time tracks, xrefs, etc)
  • Baking animation (PLA, object, motion clips)
  • Creating clones
  • Effectors
  • Dealing with text (cloner, motex, fracture)
  • Caching / Baking
  • Dynamics
  • GI – caches, baking, still, animation
  • Physical vs. Standard
  • Compositing tags
  • External comp tags
  • Dealing with 3D data
  • Custom render layers

All Classes Taught by Industry Pros


Christine Marsh

With over two decades of experience as a producer, director, editor, animator, marketing consultant, designer, and digital media trainer, Christine is a creative professional who has worked with clients such as Johns Hopkins University, Voice of America, and the U.S. Chamber of Commerce. She has taught a wide range of classes and custom training sessions for colleges, professional development centers, and private clients on topics such as graphic design, web design and development, 508 compliance, marketing, interactive media, video editing, animation, motion graphics, 3D modeling & animation, virtual/augmented reality, pre-production skills, and video production techniques, i.e. cinematography, directing and producing.